The curriculum’s focus on professional methods and work habits, understanding of games from both practical and theoretical perspectives, and the generation of new gameplay ideas, provides excellent preparation for a career as a game developer. Students gain foundational skills in game technology and game design, and advanced skills in methods of game development that maximize creativity and expression. The degree explores state-of-the-art and novel experiences in video game development across genres, audiences, and platforms. The Games and Playable Media Masters of Science program (GPM) is a five-quarter, professionally-oriented degree program that provides students with an intensive educational experience to prepare them to enter the computer game industry. Moreover, these regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, national origin, protected veteran status or disability.Graduate programs at the UC Santa Cruz Silicon Valley Campus include:Ĭomplete program information can be found by visiting the degree program page of the Jack Baskin School of Engineering website. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, or national origin. Review of applications is ongoing and qualified applicants will be kept on file to contact dependent on current and future needs.Ĭarnegie Mellon University shall abide by the requirements of 41 CFR §§ 60-1.4(a), 60-300.5(a) and 60-741.5(a). Other materials to enhance the application – website, previous course list, transcripts, portfolio, etc. List of Professional References & Contact Information (2-3) Master's Degree or higher (in a related field is preferred)ġ-2 pages include teaching experience, perspective on teaching and inclusion Work experience in product/service design is required Integrating discipline-specific approaches to address a complex system problemĭesigning user service and experience frameworks within varying industries Has experience in teaching or working in some of the following areas: Experience or interest in improving students' creative and critical thinking is encouraged. Teaching skills should include using a learn-by-doing approach, case study analyses, group discussions, textbook readings, written assignments, oral presentations, coaching individual and student team research projects, and frequent use of formative assessments, including retrospectives. Work experience with software-intensive products or services is preferred. Experience in mentoring transdisciplinary teams in the application of these methods and tools within a product or service development lifecycle is highly desired. Qualified candidates will have previous teaching experience (in an industry or academic setting) in systems thinking, framing of complex multidisciplinary problems in broad contexts, and design thinking. Teaching will be done on campus, from a classroom. The MSSM program enrolls full-time, part-time, and fully remote part-time students.ĭaytime and evening teaching positions are available and could accommodate the instructor's full-time job schedule. The MSSM is a professional degree in software-intensive product innovation and entrepreneurship based at the CMU Silicon Valley campus in Mountain View, CA. The Integrated Innovation Institute (III) at Carnegie Mellon University (CMU) seeks an adjunct professor for courses within the Master of Science in Software Management (MSSM) degree.
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